Tag: Rules

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  • House Rules- Character Creation

    *1. PC ability scores will be chosen using a 20 pt buy.* (This can be calculated using the following link or a similar one.) http://webpages.charter.net/tedsarah/Pathfinder/utilities/pointBuyCalc.htm *2. At level 1, HP is the maximum for your class' …

  • House Rules- Combat

    *1. Every player is entitled to one re-roll per session.* (These can be used for attack rolls, damage rolls, saves, or skill checks.) *2. Natural 20s on attack rolls are automatically confirmed critical hits.* (Normally, crits must be confirmed by a …

  • House Rules- Magic

    *1. All healing outside of combat is done at maximum value.* (Cure LW is 1d8+1 at level 1; heals for 9 HP out of combat.) *2. Healing in combat is rolled as stated in the spell's description.* (Healing below average may be rounded up to average HP.) …

  • House Rules

    In this campaign, we will be using several house rules, intended to streamline play, and eliminate points of confusion or overly complex mechanics. For ease of viewing, I have separated them into the following categories. [[House Rules- Character …

  • House Rules- Skills

    *1. Skill checks on players including diplomacy and intimidate are to be role-played.* (This is to prevent bullying or forcibly limiting a player's role-playing options.) (Bluff/Sense Motive, Sleight of Hand/Perception are allowed without restriction.) …